$100-$100,000 for art, $100 - $100000 for programming, etc. For custom characters you can pay anywhere from $800 to $2500 each depending on the level of detail, rigging and how many custom animations.
Simply so, what fighting game makes the most money?
Games
| Title | Gross (million US$) (no inflation) | Gross (million US$) (with inflation) |
|---|---|---|
| Street Fighter II | 10,610 | 17,040 |
| Dungeon Fighter Online | 11,800 | 11,800 |
| Mortal Kombat II | 1,000 | 1,361 |
| Mortal Kombat | 870 | 1,184 |
Furthermore, what is the #1 fighting game? Fighting Games Leaderboard
| Rank | Name | Viewer Hours |
|---|---|---|
| 1 | Super Smash Bros.Melee | 866,924 |
| 2 | Super Smash Bros. Ultimate | 804,370 |
| 3 | Guilty Gear: Strive | 724,783 |
| 4 | Brawlhalla | 592,491 |
Then, can one person make a fighting game?
And let's say it plain and simple: to build a good fighting game, you need at least one person in your team with a good grasp on the basic programming logic, whichever engine you choose.
How hard is it to make fighting games?
Fighting games are very HARD to make, I would go so far as to say they are one of the more difficult genres. They take tremendous amounts of tricky character animation. Most indie studios simply don't have the resources to create all the animations needed.
